55 setLog #------------- #Band staender #------------- #Staender 01 "origx 3.0 dimx 110.0 dimy 1 dimz 1.0 colorr 1.0 colorg 1.0 colorb 0.0 origy 0.0 origz" std1Init code "origx 3.0 dimx 110.0 dimy 1 dimz 1.0 colorr 1.0 colorg 1.0 colorb 0.0 origy 100.0 origz" std2Init code "origx 100 height 5 radius 110 origy 50 origz 0 colorr 1 colorb 0 colorg" rolleInit code Box3D staender01 gObj 0.0 std1Init staender01 setObjMembers #Staender 02 Box3D staender02 gObj 100.0 std1Init staender02 setObjMembers #Staender 03 Box3D staender03 gObj 200.0 std1Init staender03 setObjMembers #Staender 04 Box3D staender04 gObj 300.0 std1Init staender04 setObjMembers #Staender 05 Box3D staender05 gObj 400.0 std1Init staender05 setObjMembers #Staender 06 Box3D staender06 gObj 0.0 std2Init staender06 setObjMembers #Staender 07 Box3D staender07 gObj 100.0 std2Init staender07 setObjMembers #Staender 08 Box3D staender08 gObj 200.0 std2Init staender08 setObjMembers #Staender 09 Box3D staender09 gObj 300.0 std2Init staender09 setObjMembers #Staender 10 Box3D staender10 gObj 400.0 std2Init staender10 setObjMembers #Querstrebe 01 Box3D querStrebe01 gObj 200 dimx 7 dimy 0.7 dimz 1 colorr 1 colorg 1 colorb 200 origx 110 origy 0 origz querStrebe01 setObjMembers #Querstrebe 02 Box3D querStrebe02 gObj 200 dimx 7 dimy 0.7 dimz 1 colorr 1 colorg 1 colorb 200 origx 110 origy 100 origz querStrebe02 setObjMembers #------ #Rollen #------ Cylinder3D rolle01 gObj 1.57 rotx 0 rolleInit rolle01 setObjMembers Cylinder3D rolle02 gObj 1.57 rotx 20 rolleInit rolle02 setObjMembers Cylinder3D rolle03 gObj 1.57 rotx 40 rolleInit rolle03 setObjMembers Cylinder3D rolle04 gObj 1.57 rotx 60 rolleInit rolle04 setObjMembers Cylinder3D rolle05 gObj 1.57 rotx 80 rolleInit rolle05 setObjMembers Cylinder3D rolle06 gObj 1.57 rotx 100 rolleInit rolle06 setObjMembers Cylinder3D rolle07 gObj 1.57 rotx 120 rolleInit rolle07 setObjMembers Cylinder3D rolle08 gObj 1.57 rotx 140 rolleInit rolle08 setObjMembers Cylinder3D rolle09 gObj 1.57 rotx 160 rolleInit rolle09 setObjMembers Cylinder3D rolle10 gObj 1.57 rotx 180 rolleInit rolle10 setObjMembers Cylinder3D rolle11 gObj 1.57 rotx 200 rolleInit rolle11 setObjMembers Cylinder3D rolle12 gObj 1.57 rotx 220 rolleInit rolle12 setObjMembers Cylinder3D rolle13 gObj 1.57 rotx 240 rolleInit rolle13 setObjMembers Cylinder3D rolle14 gObj 1.57 rotx 260 rolleInit rolle14 setObjMembers Cylinder3D rolle15 gObj 1.57 rotx 280 rolleInit rolle15 setObjMembers Cylinder3D rolle16 gObj 1.57 rotx 300 rolleInit rolle16 setObjMembers Cylinder3D rolle17 gObj 1.57 rotx 320 rolleInit rolle17 setObjMembers Cylinder3D rolle18 gObj 1.57 rotx 340 rolleInit rolle18 setObjMembers Cylinder3D rolle19 gObj 1.57 rotx 360 rolleInit rolle19 setObjMembers Cylinder3D rolle20 gObj 1.57 rotx 380 rolleInit rolle20 setObjMembers #Bearbeitungsteil Box3D teil gObj 20 dimx 20 dimy 50 dimz 350 origx 130 origy 50 origz 1 colorr 0 colorb 0 colorg teil setObjMembers #---------- #Robot #---------- Cylinder3D robotPart01 gObj 260 height 15 radius 150 origx 0 origy -80 origz 0 colorr 1 colorb 0 colorg robotPart01 setObjMembers Sphere3D robotGelenk01 gObj 20 radius 150 origx 140 origy -80 origz 1 colorr 0 colorb 0.5 colorg robotGelenk01 setObjMembers Cylinder3D robotPart02 gObj 0.7 rotx 100 height 10 radius 150 origx 200 origy -70 origz 1 colorr 0 colorb 0 colorg robotPart02 setObjMembers -380.0 0.0 0.0 10000 100 "resetpos" teil translate 0.0 -220.0 0.0 1000 10000 "resetpos" teil translate #"../SPE3D/scripts/laufband" include