60 setLog #"SCRIPT1 loaded" print #create "speed" "text 140.0 height 0.0 origy 0.0 origz 0 colorr 0.5 colorb 0 colorg" common code "text 140.0 height 0.0 origy 20.0 origz 0 colorr 1 colorb 0 colorg" common2 code Text3D text_s gObj "S" common -200.0 origx text_s setObjMembers Text3D text_p gObj "P" common -100.0 origx text_p setObjMembers Text3D text_e1 gObj "E" common 0.0 origx text_e1 setObjMembers Text3D text_e2 gObj "E" common 100.0 origx 3.14 roty text_e2 setObjMembers Text3D text_d gObj "D" common 200.0 origx text_d setObjMembers #second text layer Text3D text_sb gObj "S" common2 -200.0 origx text_sb setObjMembers Text3D text_pb gObj "P" common2 -100.0 origx text_pb setObjMembers Text3D text_e1b gObj "E" common2 0.0 origx text_e1b setObjMembers Text3D text_e2b gObj "E" common2 100.0 origx 3.14 roty text_e2b setObjMembers Text3D text_db gObj "D" common2 200.0 origx text_db setObjMembers 100.0 0.0 0.0 1000 100 "resetpos" text_e2 translate 100.0 10.0 0.0 100 10 "resetposb" text_e2b translate #2.0 2.0 2.0 0.0 1.0 0.0 6.28 2000 1000 "anim1" text_e1 rotate # "../SPE3D/scripts/test2" include